
The Rage buff can quickly turn the tide of a battle, and it should be used to give an offensive push an edge. Firing from a great height can be used to negate the distance penalty. Conversely, the no-charge version is superior in direct combat due to instant explosion and shorter delays between firing. This delay can be used to bounce grenades around corners and off walls to hit enemies behind cover. At no charge the grenade is lobbed a short distance and explodes on impact, but at full charge level the grenade is thrown a long distance, but there's a large delay between impact and explosion. His Grenade Launcher is versatile, as it has different charge levels. Its low clip size and low projectile speed necessitates a medium-distance fighting style with allies in between the Officer and the target, allowing him ample time to reload or retreat. However, its distinctive sound and projectile appearance can lead to the detection of an Imperial Officer. The Sonic Pistol is similar to the Geonosian's Sonic Blaster, and does moderate damage per shot, making him useful for finishing off enemies with low health, or crippling high-health enemies from a distance. His primary weapons serve as an accurate mid-distance weapon and a powerful explosive deployer, respectively. Despite the average health and speed of the Officer he isn't as suitable in direct combat as the Stormtrooper, and is suited more in a support role. The Imperial Officer is a versatile unit, as it has anti-personnel and anti-vehicle weapons, and even buffs. The original Skin for the Imperial Officer. The Imperial Officer also has a Recon Droid and Rage, a buff which provides improved attack damage for nearby units when used. It's also great against vehicles and turrets. It also has a large ammo capacity, 25 shots. When firing, the mortar can be charged, increasing both the range and the fuse length. It shoots projectiles a good distance and causes large, grenade-like explosions which are VERY devastating to enemy troops. The Officer's secondary weapon is the Mortar Launcher. The Sonic Pistol is also slightly inaccurate at long range. The downside to this weapon is that it has a mere 35 shots, with 7 per magazine, the exact number needed to kill a Wookiee. It shoots fairly strong waves of sound at your enemies, causing moderate damage, higher than that of a Stormtrooper's rifle.
The Imperial Officer's primary weapon is the Sonic Pistol. He is a member of the Officer class, requiring the player earns 8 points before using him. Imperial Officers, also called " Imp Officers" by Rebels during combat, are one of the two special units in the game only available to the Galactic Empire. Imperial Officer/Original (Imperial Army Officer)